· Harsulin
Bounty Bros. #10: Bad Guys
As we approach the first tests of gameplay, we need some bad guys to fight!
As we approach the first tests of gameplay, we need some bad guys to fight!
Lights! Camera! Action!
Here we come to the conclusion of the over the shoulder, finally getting to export James with all his animations and see them functioning in Bones game engine!
Bones gets an update and the first snake gets put to the screen.
Dynamic map elements, generic controller configuration, and a gamepad standard re-mapper are now complete.
In this video we continue from where we left off, covering the process of making James' hat and pistol.