Game Makers

Katharos Tech Studio

Our Goals, Methods, Journey and Knowledge.

Goal

We want to make the kind of games that we have always enjoyed, good games that never go out of style.

  • Engaging Experience

    We believe a quality gaming experience should be constructive and engaging.

  • Ethical Content

    Building healthy content with standards about what we put in front of our audience.

  • No Alien Brain Suckers!

    We don't use predatory sales methods to drain you of your earthly currency!

Years In The Making

Golden Age Inspiration

From the Super NES to the Gamecube we were inspired by some
of the greatest classics of all time.

Modding Mentality

Modding games was the start to our attempts at making good
games even better. Our love of modding has stuck with us to this day.

Makers By Necessity

We began to realize that truly great games were becoming harder to find,
and if we were going to get what we wanted, we would have to do it ourselves.

Game Development

We're figuring out things as we go, developing out in the open.

  • Open-Source Technology

    We use and develop free, open-source technology in order to serve our exact needs.

  • Bug Repellent

    Using the Rust Programming Language helps us develop safe code to prevent bugs from infesting our games.

  • Documentation

    Our blog will cover various projects, tools, and techniques, so you can see what it's like diving into the game industry.

Status

Where's The Fun?

What are we doing now?

We're figuring out the "hows" to game making.
Our Skeleton Crew Blog Series is covering our first steps in breaking the ground for our game development.

So, what are the products so far?

Right now, a promising future.
Welcome to the Bones game engine!

Check Out The Latest

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Skeleton Crew: Striker Ball #1

Skeleton Crew: Striker Ball #1

The first installment of this blog series we get to tell you about the first game we'll be making in the Bones game engine.